Sadly, the spears are so slow to hit that it's only useful against stationary enemies. Gives you a huge boost to the gun's zooming ability, making in a solid sniping tool. Trap spears are good for setting up electricity-charged wires that'll stun enemies (good for big daddies and big sisters) and rocket spears are fun to fire into large groups of splicers. Well-aimed head shots can take out splicers in a single blow, and often silently, without alerting other splicers in the area. Think of the speargun as the sniper rifle of the game. The electric shock will stun enemies, so it's hugely effective against big daddies, big sisters, and brute splicers. Randomly (and frequently) adds an electrical shock to your shotgun blasts. It's not hugely important, except that you need it in order to unlock. The stock shotgun has just two shots per clip, and it's kinda useless until you boost it up to six shots per clip with this upgrade.Ī solid upgrade that'll get you more bang for your buck shot. It's effective against enemies of all types, though with phosphorus buck it's especially good against big daddies, big sisters and brute splicers.Īn absolute must. It's not a good weapon at range, but in tight, close areas you'll find the punch it packs (and relative ease of use) a huge help. The shotgun is the one weapon we really suggest you upgrade all the way. However, if you're already going for head shots then you'll likely be getting kills way before the enemy gets ignited. Sets things on fire, which is always cool in our book. Useful in combating large groups to reduce the number of times you need to reload. We never really found the standard clip size to be a problem, but this'll give you a clip of 18 rounds versus the stock 12. With the damage increase, head shots will net you one-shot kills against most splicers, making the rivet gun a solid sniping tool. Go for head shots and the damage of the gun will be surprisingly good, especially against alpha series enemies and splicers. It's excellent for its accuracy, which you absolutely must exploit. It may be basic and seem weak, but the more you use the weapon the more you'll come to love it. Strikes us as pointless, unless you want to spend a lot of ammo shooting around walls in the hopes that a few bullets hit your target. If you find yourself using the machine gun a lot, definitely consider reducing the recoil to avoid wasting ammo. Gets you some extra punch from every round of ammo you've got, certainly worth it and good for fighting off the bigger enemies of the game.Īccuracy will increase tenfold with this upgrade. But it's probably not a good fall-back, go-to gun for general explorin'. It's very effective at dealing with multiple enemies at once, and probably best used with armor-piercing rounds against big daddies and big sisters. Especially effective against groups of enemies, but could also help in fighting bigger enemies like big daddies and big sisters.īecause it's hard to score head shots with the machine gun, you'll go through a lot of ammo trying to kill stuff. Huge help! If you fire the launcher at an enemy that's close by, you'll end up taking splash damage.unless you've got this upgrade.Īdds a significant extra punch to every shot you shoot. Not terribly useful unless you're using the launcher a lot. Increases clip from three to five rounds. Proximity mines are great for setting traps when you're expecting a big fight. You won't ever have enough ammo that the launcher becomes your main weapon, but it's certainly useful in the toughest situations. Uses lots of fuel without doing much more than a wall would if you stood behind it. With the damage increased, you can kill most splicers with a single drill dash, making it perfect for dropping spider splicers that rush you. Since the drill dash is the best attack anyway, a bit of extra fuel economy isn't a big deal. Helpful, but not a huge help since the drill still burns up fuel at a pretty quick clip. With the drill dash, you can cross great distances in the blink of an eye, good for rushing regular splicers or slipping under security cameras. Deceptively effective, at least once you get the drill dash during the Pauper's Drop stage.
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